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CyberMycha 2003 May
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cmycha200305.iso
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MutantStorm
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setup_mutantstorm_demo.exe
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{app}
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script
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level104.lua
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2002-10-22
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48 lines
cur_level_num = 109
dofile("everything.lua")
c_add_a_path("edge-path", 0, 80 )
function LEVEL_start()
ticker = 0
pylon_start("cornered-1",90.0)
floor_start_random()
player_start( 1.22897 , -0.121066 , 0.0 )
end
function LEVEL_gameloop()
everying_gameloop()
if ticker == 500 then
actor_plopper( "motha-2_emerge", 1,0,0, -54.3464,-54.3464,0.109477,0.109477, -90.0,0.0, "edge-path" )
end
if ticker == 500 then
actor_plopper( "motha-2_emerge", 1,0,0, 54.4564,54.4564,0.109477,0.109477, -90.0,0.0, "edge-path" )
end
if ticker == 500 then
actor_plopper( "chunk", 1,0,0, 0.687281,0.687281,18.3046,18.3046, -90.0,147.0 )
end
if ticker == 500 then
actor_plopper( "chunk", 1,0,0, 0.687281,0.687281,-17.7768,-17.7768, -90.0,147.0 )
end
if ticker == 1500 then
actor_plopper( "crystal_large", 1,0,0, -33.0258,-33.0258,0.216574,0.216574, -90.0,0.0 )
end
if ticker == 1500 then
actor_plopper( "crystal_large", 1,0,0, 33.2437,33.2437,0.216574,0.216574, -90.0,0.0 )
end
if ticker == 1700 then
actor_plopper( "robot_yellow", 5,0,1, -9.55125,12.4552,-10.5648,11.1854, -90.0,0.0 )
c_no_more_beasties_to_come()
end
end