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Text File  |  2002-10-22  |  1KB  |  48 lines

  1. cur_level_num = 109
  2.  
  3. dofile("everything.lua")
  4.  
  5. c_add_a_path("edge-path", 0, 80 )
  6.  
  7. function LEVEL_start()
  8.         ticker = 0
  9.         pylon_start("cornered-1",90.0)
  10.         floor_start_random()
  11.         player_start( 1.22897 , -0.121066 , 0.0 )
  12. end
  13.  
  14. function LEVEL_gameloop()
  15.         everying_gameloop()
  16.  
  17. if ticker == 500 then
  18. actor_plopper( "motha-2_emerge", 1,0,0,     -54.3464,-54.3464,0.109477,0.109477,    -90.0,0.0,    "edge-path" )
  19. end
  20.  
  21. if ticker == 500 then
  22. actor_plopper( "motha-2_emerge", 1,0,0,     54.4564,54.4564,0.109477,0.109477,    -90.0,0.0,    "edge-path" )
  23. end
  24.  
  25. if ticker == 500 then
  26. actor_plopper( "chunk", 1,0,0,     0.687281,0.687281,18.3046,18.3046,    -90.0,147.0 )
  27. end
  28.  
  29. if ticker == 500 then
  30. actor_plopper( "chunk", 1,0,0,     0.687281,0.687281,-17.7768,-17.7768,    -90.0,147.0 )
  31. end
  32.  
  33. if ticker == 1500 then
  34. actor_plopper( "crystal_large", 1,0,0,     -33.0258,-33.0258,0.216574,0.216574,    -90.0,0.0 )
  35. end
  36.  
  37. if ticker == 1500 then
  38. actor_plopper( "crystal_large", 1,0,0,     33.2437,33.2437,0.216574,0.216574,    -90.0,0.0 )
  39. end
  40.  
  41. if ticker == 1700 then
  42. actor_plopper( "robot_yellow", 5,0,1,     -9.55125,12.4552,-10.5648,11.1854,    -90.0,0.0 )
  43. c_no_more_beasties_to_come()
  44. end
  45.  
  46. end
  47.  
  48.